In this video I had to go back and make some modifications for the World Server code. We forgot to hook up the world server in the ComplexConnectionCollection and we needed to fix a couple of things in the handlers on the Complex Server to push our data over to the world server. Towards the end of the video Visual Studio decided to cache a copy of MMO.Photon and I had to remove and re-add the reference in order for it to correct itself.

  • Update ComplexConnectionCollection
  • Update HandleClientRegionRequests
  • Update SelectCharacterResponseHandler
  • Fix ClientRegionRequestForwardHandler


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