006. Intro to Photon 3.0 - Fixing Logging

In this video I address the change necessary to fix logging and then demonstrate the Unity3d Client connecting to the Photon server and show the logs with the messages stating that we have a connection from a client.

Comments

lazalong's picture

Hey

I suppose the code is the same as the git one.
Could you perhaps make a commit associated with each video?
So you can provide a link to the git commit history which will show the code
- easier to copy-paste than videos ;)