In this video I address the change necessary to fix logging and then demonstrate the Unity3d Client connecting to the Photon server and show the logs with the messages stating that we have a connection from a client.
I suppose the code is the same as the git one.
Could you perhaps make a commit associated with each video?
So you can provide a link to the git commit history which will show the code
- easier to copy-paste than videos ;)
Comments
lazalong
Wed, 09/28/2011 - 17:52
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Code
Hey
I suppose the code is the same as the git one.
Could you perhaps make a commit associated with each video?
So you can provide a link to the git commit history which will show the code
- easier to copy-paste than videos ;)