009. Server2Server - Using the Handlers

Tonight I went ahead and took the time to record and upload the next video in the series. This video covers the actual use of the handlers that were created previously. With this code in place, we can begin to write handlers for future messages. In the next couple videos I will be creating a client that will then send a login message through our master server, over to the login server and return a response.

Enjoy!

Comments

This is the best news this week

+1 to albert
glad to see you dragagon and your video lessons=)

Thanks guys. Work is still keeping me overly preoccupied, but last night I sat down and wanted to get something done.

Again, thanks for all the patience.

“SendOperationRequest” had been altered in Version: 3.0.15.2544
Do you have any plans for this?

The very first thing I cover in the video is updating the SendOperationRequest. The change was also covered in the forums, but for brevity sake:

SendOperationRequest(new OperationRequest((byte)OperationCode.RegisterSubServer,
new RegisterSubServer
{
GameServerAddress = Application.PublicIpAddress.ToString(),
TcpPort = Application.GamingTcpPort,
UdpPort = Application.GamingUdpPort,
ServerId = SubServer.ServerId,
ServerType = Application.ServerType,
ApplicationName = Application.ApplicationName,
}),
new SendParameters());

Dear dragagon,
Where are you?
There is a great job waiting for you to complete.

Dear dragagon,
If I use "photon" sending and receiving E-mail, what do you suggest?

i hope to see new videos after holidays.
especially interesting login system and database

Hi what is going on with new videos :(